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# Physical memory layout
## Low memory
| Type | Range | |
|----------|---------------------|-------------------------------------------------|
| Reserved | 0x000000 - 0x000400 | real-mode interrupt vector table |
| Reserved | 0x000400 - 0x000500 | bios data area |
| Usable | 0x000500 - 0x004000 | main stack |
| Usable | 0x004000 - 0x006a00 | globals |
| Usable | 0x006a00 - 0x007c00 | memory map |
| Usable | 0x007c00 - 0x007e00 | boot sector |
| Usable | 0x007e00 - 0x080000 | conventional usable memory |
| Reserved | 0x080000 - 0x0a0000 | extended bios data area (maximum possible size) |
| Reserved | 0x0a0000 - 0x0c0000 | video memory |
| Reserved | 0x0c0000 - 0x0c8000 | video bios |
| Reserved | 0x0c8000 - 0x0f0000 | bios expansions |
| Reserved | 0x0f0000 - 0x100000 | motherboard bios |
### Allocations
- 0x00500 - 0x04000: stage 1/2 stack
- 0x04000 - 0x06a00: globals
- 0x07c00 - 0x07e00: stage 1 text
- 0x07e00 - 0x08000: gpt partition header
- 0x08000 - 0x08200: stage 2 partition table entry
- 0x08200 - 0x0c000: stage 2 text, stage 3 stack
- 0x0e000 : gdt
- 0x10000 : stage 3 text
0x10000: stage 3
TODO: once we're in real mode, repurpose s2 for a stack
TODO: load s3 into a separate memory region
TODO: use some fixed known memory address for the GDT, rather than putting it in stage 2.
That way, we can safely overwrite stage 2 once we're done with it.